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Version: 0.5.0

Yamaha (RCP)

ShowRevue Yamaha RCP preferences

Preferences → Audio Consoles → Yamaha: console IP and RCP port for scene-recall capture.

ShowRevue connects to Yamaha consoles over RCP (Remote Control Protocol) and captures scene recalls as audio cues. When an operator recalls a scene on the desk during a recording, ShowRevue logs it on the cue list with the scene number and name.

ShowRevue is capture-only for audio consoles — it never recalls scenes or changes anything on the desk. It only listens.

Supported: DM7, DM3, TF, CL, QL, and Rivage PM series.

Setup

In ShowRevue:

  • Open Preferences → Audio Consoles → Yamaha.
  • Set Console IP to the console's network address.
  • Confirm the Port is 49280 (Yamaha RCP uses TCP 49,280).
  • Enable the integration and click Apply & Reconnect.
  • The status changes to Connected, and the monitor shows the console model (e.g. OK devinfo productname "DM7").

On the console: no special configuration is required — RCP listens on TCP 49280 by default. Just make sure the console and the Mac are on the same network.

Test it:

  • Start a recording in ShowRevue.
  • Recall a scene on the desk.
  • Confirm an Audio cue appears in the Cues panel with the scene number and name.

Scene numbers by model

  • DM7 / TF / DM3 store scenes in banks (A/B) addressed as scene_a / scene_b, using a 0-based index — ShowRevue converts it to the operator scene number (so scene_a 10 is captured as Scene 11).
  • CL / QL / Rivage PM report the scene number directly.

The scene name isn't included in the recall message, so ShowRevue makes a quick read-only query for the title and attaches it to the cue.

Troubleshooting

  • Not connecting — confirm the console IP and that TCP 49280 is reachable (same subnet, no firewall blocking it).
  • Cues captured but the number looks off by a fixed amount — set showrevue.audioConsole.sceneNumberOffset (defaults to +1 on banked DM7/TF/DM3, 0 on CL/QL/Rivage) to correct it without an update.
  • ERROR … InvalidArgument in the monitor — harmless; it just means a probe didn't apply to that model. Scene recalls are still captured from the console's own notifications.